The Lost Legion
|White Knight Chronicles II » Guild Rank Quests » Guild Rank 0 | Guild Rank 26 » The Lost Legion|
|The Lost Legion|
|Locations:||Van Haven Waste|
|Unlocks When:||By GR|
|Max. Party Size:||6|
Several rifts have appeared in the Van Haven Wastes, and the guard legion dispatched to investigate has seemingly vanished. Hurry to the wastes and find out what happened.
Rescue the lost legion.
Purify the rifts.
- Players(s) wiped out during boss battle.
- Requirements not met in time.
 General Information
Please don't be initimadated to edit this section. If you have any information on running this quest please add it here. If any info needs to be cleaned up it can be done at a later date.
Please note that the below information provides a rough guide on how to run this quest. It needs to be tweaked but i am yet to run this quest so if you can, please edit where appropriate.
 How To Run The quest
1 Teleport at H2
2 Teleport at B3
3 Talk to wounded knight "Noel" at D2 (The NPC name should be localized with Eng version)
--From here team are mostly split to two groups "3:3", one subgroup runs toward west and go down underground through tunnels, the other runs toward east, go down underground and through tunnels too. After getting out from tunnels , they should appear at C3 for west and F2 for east--
--For the group running towards west :
1 Kill Rudra at C3, then teleport at C2
2 Kill Kraken at D6, then teleport at E6
3 Talk to "Warren" at C4 and then teleport from there, then meet the other group at F5.
--For the group running towards east :
1 Kill Behemoth at F2, and teleport there
2 Kill Efreet at I3, and teleport at J4
3 Talk to "Anecia" at G4 and teleport there, then meet the other group at F5.
--From here the two sub groups merged back to one--
1 kill either one of Rudra, Kraken, Behemoth, Efreet, being random at F5. Then teleport at G5
2 Talk to "Oswald" at F7 and the system should automatic teleport everyone to H2
3 Teleport at H3, Boss fight with three knights (Wizel, Arc knight Spear and Arc knight Hammer)
For the east group running towards Efreet at I3, there is a short route on a spot of a cactus flower (low plant with green leafs and red flowers) where you can run up the hill directly, although it seems to be impossible to get up there but actually you can. It is near the north-east of I4, if you run up there you should see Efreet behind a tree on your left and teleport purple thing behind a rock on your right.
For version II
To S rank the quest, you need to finish it with at least 14 minutes left . A with 11 minutes and B 8 minutes. C is 4 minutes left. D is before time runout.
For version I
S with at least 22 minutes left . A is 19 minutes and B is 14 minutes left. C for 7 minutes and D before time out.
White Knight Chronicles I Quest Rewards
|Quest Complete & Subquest Bonus GR Points|
|Points Required to Achieve Rank|
|Time Bonus GR Points|
|Enemy Bonus GR Points (Per Kill)|
|Total Guilder Awarded by Rank Achieved|
|Possible Quest Loot|
|GR 0||GR 26|
- Release Date - Out Now