[edit] Skill Tree
| Types: |
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| Styles: | |||||||||
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| Elements: |
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| # | Skill Name | Type | Style | Element | AC (Skill) | AC (Combo) | MP | Description | Requirements | SP |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Impale | 0 | 1 | 0 | A carefully aimed thrust. | Initial | 0 | |||
| 2 | Skewer | 0 | 1 | 4 | A powerful lunging thrust. | Initial | 1 | |||
| 3 | Pentaslam | 0 | 2 | 10 | A series of powerful thrusts thrown in quick succession. | Skewer (#2) Spear Master 3 (#47) |
4 | |||
| 4 | Omega Strike | 0 | 3 | 20 | A deadly finishing thrust that holds nothing back. | Pentaslam (#3) Spear Master 5 (#49) |
6 | |||
| 5 | Chop | 0 | 1 | 0 | A basic downward slash. | Initial | 0 | |||
| 6 | Sweep | 0 | 1 | 4 | A fierce horizontal slash. | Initial | 1 | |||
| 7 | Carve | 0 | 2 | 10 | A mighty slash with enough momentum to cleave a foe in two. | Sweep (#6) Spear Master 3 (#47) |
4 | |||
| 8 | Cross Lance | 0 | 3 | 20 | A crisscrossing double slash. | Carve (#7) Spear Master 5 (#49) |
6 | |||
| 9 | Shield Bash | 0 | N/A | 0 | A charging strike that requires an equipped shield. | Initial | 1 | |||
| 10 | Unicorn Charge | 0 | 1 | 4 | A chest-piercing blow that can lift a foe when used in a combo. | Skewer (#2) | 2 | |||
| 11 | Ascension | 0 | 1 | 10 | A spiraling attack that can lift a foe when used in a combo. | Unicorn Charge (#10) Spear Master 3 (#47) |
4 | |||
| 12 | Hoist | 0 | 1 | 4 | An upper-body slash that can lift a foe when used in a combo. | Sweep (#6) | 2 | |||
| 13 | Air Lance | 0 | 1 | 0 | A basic midair thrust. Capable of hitting high targets. | Unicorn Charge (#10) | 2 | |||
| 14 | Air Charge | 0 | 1 | 4 | A midair downward thrust capable of hitting high targets. | Air Lance (#13) Spear Master 4 (#48) |
4 | |||
| 15 | Air Stinger | 0 | 2 | 10 | A high-momentum midair thrust capable of hitting high targets. | Air Charge (#14) | 6 | |||
| 16 | Air Sweep | 0 | 1 | 0 | A midair horizontal slash capable of hitting high targets. | Hoist (#12) | 2 | |||
| 17 | Feather Sweep | 0 | 1 | 4 | A midair slash that cuts backward, capable of hitting high targets. | Air Sweep (#16) Spear Master 4 (#48) |
4 | |||
| 18 | Gliding Lance | 0 | 2 | 10 | A high-momentum midair slash capable of hitting high targets. | Feather Sweep (#17) | 6 | |||
| 19 | Storm | 0 | 1 | 4 | A powerful midair downward thrust capable of hitting high targets. | Air Lance (#13) | 2 | |||
| 20 | Shooting Star | 0 | 1 | 4 | A midair downward slash capable of hitting high targets. | Air Sweep (#16) | 2 | |||
| 21 | +Sonic Javelin | 0 | N/A | 12 | A wide-range sonic blast. | Spear Master 1 (#45) | 3 | |||
| 22 | Icewyrm Fang | 0 | 1 | A thrust capable of piercing the scales of the mighty fire dragon. | Spear Master 1 (#45) | 1 | ||||
| 23 | Freezing Geyser | 0 | 1 | A frozen, spiraling slash that can lift a foe when used in a combo. | Icewyrm Fang (#22) | 2 | ||||
| 24 | Hailstorm | File:Ice4.jpg | 0 | 2 | A frozen, midair downward thrust capable of hitting high targets. | Frozen Geyser (#23) Spear Master 3 (#47) |
4 | |||
| 25 | +Ice Javelin | File:Ice4.jpg | 0 | N/A | A wide-range blast of frozen light. | Hailstorm (#24) | 3 | |||
| 26 | Meteor Strike | 0 | 1 | A mighty blow that crush foes with the power of the earth. | Spear Master 1 (#45) | 1 | ||||
| 27 | Meteor Geyser | 0 | 1 | A spiraling thrust that can lift foes when used in a combo. | Meteor Strike (#26) | 2 | ||||
| 28 | Meteor Swing | File:Earth4.jpg | 0 | 2 | An earth-imbued midair thrust capabla of hitting high targets. | Meteor Geyser (#27) Spear Master 3 (#47) |
4 | |||
| 29 | Meteor Javelin | File:Earth4.jpg | 0 | N/A | A long-range blast formed by the fury of the Earth. | Meteor Swing (#28) | 3 | |||
| 30 | Secure Field | DEF Up / ATK Down |
0 | N/A | 5 | A stance that raises the users' Defence while lowering Attack. | Threaten (#34) | 2 | ||
| 31 | Force Field | DEF Up / ATK Down |
0 | N/A | 10 | A stance that greatly raises the users' Defence while lowering Attack. | Secure Field (#30) Spear Master 5 (#49) |
3 | ||
| 32 | Dispirit Field | RES Up / MAG Down |
0 | N/A | 10 | A stance that raises the users' Resistance while lowering Magic. | Secure Field (#30) Spear Master 5 (#49) |
3 | ||
| 33 | +Support Field | AoE | 0 | N/A | 10 | A Stance that raises the Defence of all nearby allies.
Mana Recovery buff |
Force Field (#31) Dispirit Field (#32) |
3 | ||
| 34 | Threaten | Aggro. Up AoE |
1 | N/A | 0 | A menacing taunt that draws the attention of nearby enemies. | Spear Master 2 (#46) | 2 | ||
| 35 | Uncanny Cry | 1 | N/A | 0 | A bizarre cry that draws the attention of nearby enemies. | Complete Resident Quest: 'Voyage Diaries' |
3 | |||
| 36 | +Dauntless Charge | 0 | N/A | 12 | A fierce area attack that strikes all foes in the attacker's range of vision. | Spear Master 3 (#47) | 2 | |||
| 37 | Counter Spear | Counter-attack |
1 | N/A | 0 | Deflects a foe's attack, countering with a thrust. Requires a shield. | +Dauntless Charge (#36) | 3 | ||
| 38 | +Inert field | Action Speed Down AoE |
1 | N/A | 0 | A special technique that lowers surrounding enemies' speed. | Counter Spear (#37) Spear Master 4 (#48) |
3 | ||
| 39 | +Tiger rage | 0 | N/A | 24 | A robust area attack that sends foes flying. | +Inert field (#38) | 3 | |||
| 40 | Shield splitter | 1 | N/A | 0 | A strike with power based on its user's Defence. Requires a shield. | Complete Resident Quest: 'Windwalker Saviour' |
3 | |||
| 41 | Faultless Defence | HP Recovery on receiving an attack | 1 | N/A | 0 | Deflects a foe's attack and restores HP. Requires a shield. | +Full Shield (#44) | 4 | ||
| 42 | +Body Shield | AoE Physical Shield | 1 | N/A | 0 | Reduces physical damage for nearby allies. Requires a shield. | +Support Field (#33) Guardian (#50) |
3 | ||
| 43 | +Magic Shield | AoE Magical Shield | 1 | N/A | 0 | Reduces magical damage for nearby allies. Requires a shield. | +Support Field (#33) Guardian (#50) |
3 | ||
| 44 | +Full Shield | AoE Damage Shield | 2 | N/A | 0 | Reduces all damage for nearby allies. Requires a shield. | +Body Shield (#42) +Magic Shield (#43) |
3 | ||
| 45 | Spear Master 1 | Needed for some spear skills. Allows three-hit combos. | Initial | 2 | ||||||
| 46 | Spear Master 2 | Needed for some spear skills. Allows four-hit combos. | Spear Master 1 (#45) | 4 | ||||||
| 47 | Spear Master 3 | Needed for some spear skills. Allows five-hit combos. | Spear Master 2 (#46) | 6 | ||||||
| 48 | Spear Master 4 | Needed for some spear skills. Allows six-hit combos. | Spear Master 3 (#47) | 8 | ||||||
| 49 | Spear Master 5 | Needed for some spear skills. Allows seven-hit combos. | Spear Master 4 (#48) | 10 | ||||||
| 50 | Guardian | Increases AC generated by enemy attacks. | Spear Prowess 3 (#53) Shield Prowess 3 (#56) |
10 | ||||||
| 51 | Spear Prowess | Slightly raises Attack when a spear is equipped. | Spear Master 5 (#49) HP Up (#57) |
2 | ||||||
| 52 | Spear Prowess 2 | Raises Attack when a spear is equipped. | Spear Prowess (#51) VIT Up (#59) SPR Up (#61) |
3 | ||||||
| 53 | Spear Prowess 3 | Greatly raises Attack when a spear is equipped. | HP Up (Lv.2) (#58) VIT Up (Lv.2) (#60) SPR Up (Lv.2) (#62) |
4 | ||||||
| 54 | Shield Prowess | Slightly raises block rate when a shield is equipped. | Spear Master 5 (#49) HP Up (#57) |
2 | ||||||
| 55 | Shield Prowess 2 | Raises block rate when a shield is equipped. | Shield Prowess (#54) VIT Up (#59) SPR Up (#61) |
3 | ||||||
| 56 | Shield Prowess 3 | Greatly raises block rate when a shield is equipped. | HP Up (Lv.2) (#58) VIT Up (Lv.2) (#60) SPR Up (Lv.2) (#62) |
4 | ||||||
| 57 | HP Up | Permanently adds +20 to max HP. | Skewer (#2) Sweep (#6) Shield Bash (#9) Sonic Javelin (#21) |
2 | ||||||
| 58 | HP Up (Lv.2) | Permanently adds +20 to max HP. | Air Stinger (#15) Judgement Spear (#18) HP Up 1 (#57) |
3 | ||||||
| 59 | VIT Up | Permanently adds +5 to Vitality. | Pentaslam (#3) Carve (#7) Shield Bash (#9) Sonic Javelin (#21) |
2 | ||||||
| 60 | VIT Up (Lv.2) | Permanently adds +5 to Vitality. | Air Stinger (#15) Gliding Lance (#18) VIT Up (#59) |
3 | ||||||
| 61 | SPR Up | Permanently adds +5 to Spirit. | Pentaslam (#3) Carve (#7) Shield Bash (#9) +Sonic Javelin (#21) |
2 | ||||||
| 62 | SPR Up (Lv.2) | Permanently adds +5 to Spirit. | Air Stinger (#15) Gliding Lance(#18) SPR Up (#61) |
3 |




