Dire Waterspider

White Knight Chronicles II » Bestiary  » Dire Waterspider
Dire Waterspider
Dire-waterspider.jpg

Contents

[edit] Strengths and Weaknesses

    Body Part Slash.gif Strike.gif Thrust.gif Fire.gif Water.gif Wind.gif Stone.gif
    Head Downarrow.png Downarrow.png Downarrow.png Downarrow.png Uparrow.png
    Right Foreleg Downarrow.png Downarrow.png Uparrow.png
    Left Foreleg Downarrow.png Downarrow.png Uparrow.png
    Right Hind Leg Downarrow.png Downarrow.png Uparrow.png
    Left Hind Leg Downarrow.png Downarrow.png Uparrow.png
    Belly Downarrow.png Downarrow.png Uparrow.png
    Back Downarrow.png Downarrow.png Downarrow.png Downarrow.png Uparrow.png

(Attack head to expose spider's Back - the weakest part of the spider)

[edit] Spawn Location

WCK1

WKC2

[edit] Drops

WKC 2

[edit] Thieves' Magic (Steal)

[edit] Skills

  • Thread Shell
  • Sleep Web
  • Shockwave

[edit] Notes

  • Attack the legs to cause the Dire Waterspider to slump, preventing it from taking any action and allowing you to ground attack the Head. (Attacking the head from this position will not flip it onto its back.)
  • Attack the head to cause the Dire Waterspider to flip onto its back, giving you access to its weakest spot, the back.
  • Whilst mages and archers can attack the back at any time it is best to aim for the head in order to stagger the spider and interrupt its attacks. The damage differnce is marginal.
Last edited by 1.203.200.162 on 12 February 2013 at 05:41
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