Consumables

Name Item Type Description Price Dahlia Sell/Donate
Heal Potion Consumable Item Medicine that restores 50 HP to one person. 50G - 5G/5P
Heal Potion II Consumable Item Medicine that restores 100 HP to one person. 250G - 25G/25P
Heal Potion III Consumable Item Medicine that restores 200 HP to one person. - 10D 55G/55P
Heal Potion IV Consumable Item Medicine that restores 300 HP to one person. - 40D 100G/100P
Mana Potion Consumable Item A rare medicine that restores 25 MP to one person. 200G - 20G/20P
Mana Potion II Consumable Item A rare medicine that restores 50 MP to one person. 600G - 60G/60P
Mana Potion III Consumable Item A rare medicine that restores 75 MP to one person. - 20D 140G/140P
Mana Potion IV Consumable Item A rare medicine that restores 100 MP to one person. - 60D 300G/300P
Heal Drop Consumable Item A nutritious candy that gradually increases HP in increments of 3. - - 20G/20P
Heal Drop II Consumable Item A nutritious candy that gradually increases HP in increments of 5. - - 40G/40P
Heal Drop III Consumable Item A nutritious candy that gradually increases HP in increments of 7. - - 80G/80P
Heal Drop IV Consumable Item A nutritious candy that gradually increases HP in increments of 10. - - 160G/160P
Goddess Tear Consumable Item Medicine that restores 60 HP to all nearby allies. - 5D 40G/40P
Goddess Tear II Consumable Item Miracle medicine that restores 120 HP to all nearby allies. - 10D 80G/80P
Goddess Tear III Consumable Item Medicine that restores 180 HP to all nearby allies. - 30D 120G/120P
Goddess Tear IV Consumable Item Medicine that restores 240 HP to all nearby allies. - 60D 240G/240P
Elixir Consumable Item A medicine that restores a decent amount of HP/MP to one person. - 80D 700G/700P
High Elixir Consumable Item A medicine that restores a massive amount of HP/MP to one person. - 400D 1500G/700P
Revival Powder Consumable Item Restores a fallen party member to near-death condition. 140G - 14G/14P
Revival Herb Consumable Item Restores a fallen comrade to decent health. - 100D 40G/40P
Revival Salve Consumable Item Restores a fallen comrade to full health. - 500D 80G/80P
Charge Drink Consumable Item A drink that restores 1 Action Chip to a single person. - 25D 70G/70P
Charge Drink II Consumable Item A drink that restores 2 Action Chip to a single person. - 80D 200G/200P
Charge Drink III Consumable Item A drink that restores 3 Action Chip to a single person. - 150D 400G/400P
Weapon Repair Consumable Item Slightly repairs a single weapon. 400G 5D 40G/40P
Weapon Repair II Consumable Item Largely repairs a single weapon. - 150D 300G/300P
Weapon Repair III Consumable Item Completely repairs a single weapon. - 500D 700G/700P
Panacea Consumable Item A medicine that heals status ailments Poison,Paralysis,sleep,Silence and Stun. - 80D 350G/350P
Pick-Me-Up Consumable Item A bitter medicine that can bring one person back from being K.O.'ed. 100G - 10G/10P
Reveille Herb Consumable Item A stinky herb that can wake one person from Sleep. 70G - 7G/7P
Sweet Chocolate Consumable Item Yummy chocolate received from you-know-who! - - 5G/5P
Uncurse Talisman Consumable Item A useful talisman that can cure one person of curse. 150G - 15G/15P
Ward Chime Consumable Item A loud bell that can cure one person of Silence. 100G - 10G/10P
Antidote Grass Consumable Item A medicinal plant that can cure one person of Poison. 50G - 5G/5P
Antiplegia Root Consumable Item A medicinal root that can one person of Paralysis. 70G - 7G/7P
Ark Powder Consumable Item Mystic powder that can free one person from being Confined. 200G - 20G/20P
Freedom Herb Consumable Item A mysterious herb that can free one person from being Restrained. 200G - 20G/20P
Inspectacles Consumable Item Mysterious glasses that let you see a monster's weaknesses. 40G - 4G/4P
Lifestone Consumable Item An enchanted stone restores life to a single person. - 100D 350G/350P
Aerobomb Attack Item A bomb that deals a small amount of Wind damage to nearby enemies. 2000G 60D 200G/200P
Aerobomb II Attack Item A bomb that deals a decent amount of Wind damage to nearby enemies. 6000G 300D 600G/600P
Cryobomb Attack Item A bomb that deals a small amount of Water damage to nearby enemies. 2000G 60D 200G/200P
Cryobomb II Attack Item A bomb that deals a decent amount of Water damage to nearby enemies. - 300D 600G/600P
Geobomb Attack Item A bomb that deals a small amount of Earth damage to nearby enemies. 2000G 60D 200G/200P
Geobomb II Attack Item A bomb that deals a decent amount of Earth damage to nearby enemies. - 300D 600G/600P
Pyrobomb Attack Item A bomb that deals a small amount of Fire damage to nearby enemies. 2000G 60D 200G/200P
Pyrobomb II Attack Item A bomb that deals a decent amount of Fire damage to nearby enemies. - 300D 600G/600P
Holy Water Attack Item Blessed water used to purify the souls of the undead. 500G - 50G/50P
Hierobomb Attack Item A blessed bomb that purifies the souls of nearby undead. 3000G 50D 300G/300P

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